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Devlog
Patch 1.0.1
May 25, 2024
by
Metaflame
So, turns out I was wrong, I would end up making an update for the game. Most notably, this patch adds a time scale slider for difficulty adjustment. The default times have also been raised such that...
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Final project release
May 25, 2024
by
Metaflame
Well, it took me long enough, but I'm finally satisfied enough with the project. Four kinds of tasks, a time limit, and 8 increasingly harder stages. You only need a mouse to control the game, but Spa...
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Improvements, extra task
May 24, 2024
by
Metaflame
The previous update was in a late prototype stage, with some core elements partially implemented or missing, and only two simple tasks, but it was possible to record a trailer with it. This version ad...
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Playtest build
May 15, 2024
by
Metaflame
I had to cut a lot of corners due to time limits, but I managed to package a first version of the game, just something that shows basic gameplay and can be used without the editor. The game is played...
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Beginnings and initial development
May 13, 2024
by
Metaflame
The core idea for this game was, what if you were a repair bot in charge of fixing a damaged moving train? I first bounced this thought off of the design of WarioWare-type games, which give the player...
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