Improvements, extra task


The previous update was in a late prototype stage, with some core elements partially implemented or missing, and only two simple tasks, but it was possible to record a trailer with it.

This version adds a timer that speeds up at each stage (scaled for the number of tasks), which can lead to failure. Another more complex task has been added, where mistakes can now be made. The lever pull task has also been improved, giving it the intended game mechanic to require slow gradual pulling (the pulling also works better).

Some more small improvements have been made too. The game is mainly missing tasks now, and I want to add at least one more before calling the project done.

The game is unfortunately not playable in-browser due to issues with VFX.

Files

VolatileCargo_0.0.2.zip 80 MB
33 days ago

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